Month: April 2014

Quick ‘n’ dirty 3D printing

Recently, I was asked to design and print a set of miniature tables and chairs, as well as the layout of the room these items of furniture reside in. This is to enable meeting planners to move these little printed chairs and tables and whatnot around, and then re-set the meeting room layout to suit the next meeting.

The tables and chairs need not be detailed, as long as the relative measurements of the items are correct. That’s fine, because that way I can work in Blender and scale everything relative to a table for example, and then just print sets of these at one go. The room furniture comes from Kinnarps, a leading manufacturer of such items. The dominant piece is the Trixagon table, and the cabinets in the room are hexagonal too.

So, off to Blender then. When you need a hexagon, it is actually a circle of only 6 vertices, and when you insert a circle, you can then reset the number of vertices to 6 before hitting Enter. Continue reading Quick ‘n’ dirty 3D printing